Choose which rooms to add to a dangerous temple while exploring its secrets and trying to escape.

Don't worry, a ghost friend is there to  help you. For a price, of course.

Won 1st place overall and 2nd in Graphics at Ludum Dare 47 game jam ❤

StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 4.7 out of 5 stars
(53 total ratings)
AuthorMiniboss
GenreAction, Adventure
TagsCreepy, Hand-drawn, Horror, Roguelite, Top down shooter

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Chamber 1.0.zip 14 MB

Comments

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Finished the game with eight runs and a bunch of garden rooms to boost treasure drop rate. It was nice to see that there is a selectable healing room, even if the spawn rate is very low. I was kind of expecting a more elaborate ending given the effort involved...

It's a fun game.

I like the fact that you start with a moderately powerful shotgun spread instead of a peashooter.

Though, as for the difficulty, it's disappointing that there isn't a way to heal, from what I've seen. Three hearts isn't a lot of health given how many runs you need to get to 2000 blood.

I HIGHLY Apologize for the fact FNF stole your attention despite you and Glitch Loop Winning the Game Jam

amazing game

Cool game, nice idea!
I hate evolve room!!!

cool idea, please expand

(+1)

Was amazing game!! :O
Finished because I lucked on multiple treasure rooms & easy explode rooms :P

Though please let's not spawn in those green dudes right next to the entrance in the treasure room, they could insta-hit anyone who just came in ;^^

nice game, i died because of a bug that you cant walk after shooting with some kind of sniper, other than that,amazing!

I had 1999 blood on at the end of my cycle and then on the next one i died :(

This is a pretty good game. Great art and each run is different every time. The music and sound effects are pretty good too. I like playing it till the end. Great work!

Are your attacks different each time?

This is a really fun one, with a great idea! The art is really nice too. Two suggestions though

1. A clear indication of when the character can shoot again would help. I had trouble timing my shots because there was no clear way to figure out when I'd be able to shoot again other than just feeling it.

2. A way to quit the game? Maybe I'm just stupid or hit a bug or something, but I tried a lot of buttons looking for a close game option somewhere. Couldn't find one. Had to tab out and manually close the window.

(+1)(-2)

Hi hi! So a really love the game :) super addictive!!

(-2)

had fun! Wish it had a save though. Still fun!

i love this game

I love this game, very adddicting

Good game soo far!! The art is like BofI i personally like it very much! I won the game but keep waiting for more :D keep the good work!!

Thanks a lot for supporting us and playing Chamber! <3

I really, really enjoyed this game, very cool concept, a more fleshed out version would be awesome, keep up the good work!

Wow! Thanks for the gameplay video <3 
We are happy to know you enjoyed playing Chamber

(+1)

Same, I want a full indie game of this

love the arts style/color palette/animations. great rogue-like action!

Thanks a lot <3 

I like this game a lot, it's the first one on the video, didn't speak too much about it but it's lovely, still playing it sometimes.

(+1)

Woww thanks a lot for mentioning Chamber on your video <3 
we really appreciate it!

This is such an enjoyable and addictive game. I love the variety in it and the thought and attention to detail you’ve put into this. Beautiful graphics and nice audio. I’ll certainly be playing this for days to come! 

Omg, thanks a lot for your support and review <3

No worries at all! I really enjoyed the game, but unfortunately I was rubbish at it! I’ll keep playing until I finally manage to crack it! 😉

(1 edit) (+1)

I did it

So, now that I beat it, here's some of my opinions:

This game is surprisingly addicting, and a lot of the mechanics were pretty clever, though I still have some small things I'd change. First of all, towards the end of a run the game can get a little repetitive, which I guess is just due to the nature of the game. A few of the rooms are also clearly worse or better than others. Think the zombie room, fountain ofc, and the bombs room (I don't like the bomb room). The main that's missing imo is the feeling of your character themselves improving, which is often one of the most fun part of a roguelite. I suppose you could do this with some ability you get a number of limited uses for whenever you pass room x, which might also help in the repetiteveness department.

Anyways I'm not a programmer or anything so I don't know how easy these things would be too change lmao

Thanks for letting us know your experience with Chamber <3